From Slashdot commentary on a new Tetris release:
“Apart from being a fine game, Tetris is also a perfect mirror of the human condition. For a while the game is entertaining, and we seem to have mastered it and are having fun. Then, something goes wrong — a rash mistake, or an unfulfilled wish, and we’re fighting to repair the damage, but we’ve been thrown off-balance, and everything is piling up. Blocks that were once orderly and harmonious are jumbled and filled with holes, and our cup is on the verge of running over. There’s always a point at which we stop planning for the future, and realize that we don’t have one — all we can do is cling to the present and concentrate, focus our minds on what it’s like to be alive, to play the game, before it’s all over.”
I find that Nethack often provokes the same response.
(tags: games)