Someone recently asked me to recommend some interactive fiction (henceforth “IF”) games to play. IF is great because most games are freely available, and because it is in several ways the last bastion of the truly independent, individual game developer. I don’t think the subject gets nearly enough attention.
The easiest way to get started is to download an interpreter for your computer — Cugel is a great choice for Mac OS X, or WinFrotz for Windows — and a game called Galatea.
Galatea
Galatea is a short game about an art critic and a sculpture. It takes less than thirty minutes to play through, and is both a simulation and a projective test. What Galatea is — and what you take from the game — depends on you. It is also a demonstration of a nicely modeled physical environment and a very strong NPC (non-player character — e.g. a computer-controlled character in the game whom you can interact with in some way) in IF.
Galatea rewards careful exploration and replay. However, once you have reached the end of Galatea several times, you may want to try some other games out.
Finding other interesting games
Baf’s Guide to the IF Archive is the de facto authority for finding IF stuff online. You can search by genre or rating, and also look for titles that explicitly include hints and help — good things to have around when exploring what is admittedly a confusing kind of video game.
Also, IF authors tend to maintain listings or reviews of games they find interesting. Emily Short (author of Galatea) has an IF literacy page, which organizes many important interactive fiction titles according to their notable features and/or gimmicks, and Nick Montfort (author of paper book Twisty Little Passages) keeps a list of IF recommendations, along with playing suggestions, for newcomers.
(tags: games narratives)